Download torrent and move it to steam - join told
Faster Downloads with BitTorrent protocol.
I'm very disappointed by download speeds.
I'm currently downloading a game update that should have finished in a couple minutes but I've been waiting over half an hour. The client says my peak speed was was about a fifth of what I consider to be my average download speed from other sites and services. On top of that, the download seems to suspend for several minutes at a time.
(I'm no novice to troubleshooting Internet connectivity but, yes, I did go over the troubleshooting tips looking for anything I might have missed. I've also tried several mirrors. Please note, I'm not posting in the Suggestions/Ideas section for troubleshooting advice.)
I am convinced that the problem lies with Steam's content servers being overwhelmed. Although I feel things could be improved, download speeds for normal game installs seem meh tolerable. But, game updates are terrible. And, really, I'm not surprised. Some game updates are massive and hardware infrastructure is expensive. It isn't reasonable, from a business standpoint, for Valve to maintain the equipment needed for peak activity.
When a game update comes out, everyone I know who plays the game is downloading it at about the same time. The content servers are probably red-lining and traffic slowly tapers off as downloads finish and players move on to playing. During this time, we're all competing for the content server's bandwidth, reducing each other's speed.
If Steam were to offer "BitTorrent" as one of the download mirror options, the problem would become a feature. Using the BitTorrent protocol, more players downloading at once means faster downloads for everyone. There may be some technical hurdles but that's why I'm suggesting the option of BitTorrent rather a full replacement to the mirror system. For those that use BitTorrent to receive their games and updates, the limit to their download speed would be their own Internet connection rather than Valve's equipment. This is also beneficial for Valve because their servers will need to use far less bandwidth to distribute the same content to the same number of users.
So, that's my suggestion: A BitTorrent option.
I'm currently downloading a game update that should have finished in a couple minutes but I've been waiting over half an hour. The client says my peak speed was was about a fifth of what I consider to be my average download speed from other sites and services. On top of that, the download seems to suspend for several minutes at a time.
(I'm no novice to troubleshooting Internet connectivity but, yes, I did go over the troubleshooting tips looking for anything I might have missed. I've also tried several mirrors. Please note, I'm not posting in the Suggestions/Ideas section for troubleshooting advice.)
I am convinced that the problem lies with Steam's content servers being overwhelmed. Although I feel things could be improved, download speeds for normal game installs seem meh tolerable. But, game updates are terrible. And, really, I'm not surprised. Some game updates are massive and hardware infrastructure is expensive. It isn't reasonable, from a business standpoint, for Valve to maintain the equipment needed for peak activity.
When a game update comes out, everyone I know who plays the game is downloading it at about the same time. The content servers are probably red-lining and traffic slowly tapers off as downloads finish and players move on to playing. During this time, we're all competing for the content server's bandwidth, reducing each other's speed.
If Steam were to offer "BitTorrent" as one of the download mirror options, the problem would become a feature. Using the BitTorrent protocol, more players downloading at once means faster downloads for everyone. There may be some technical hurdles but that's why I'm suggesting the option of BitTorrent rather a full replacement to the mirror system. For those that use BitTorrent to receive their games and updates, the limit to their download speed would be their own Internet connection rather than Valve's equipment. This is also beneficial for Valve because their servers will need to use far less bandwidth to distribute the same content to the same number of users.
So, that's my suggestion: A BitTorrent option.
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