SKU | ISBN | Rules edition | Release date | In-universe Date | Title | Notes |
---|
| | 1st | | | Shadowrun | Softcover edition |
| | 1st | | | Shadowrun | Hardcover edition |
| | 1st | | | Shadowrun GM Screen | Bundled with the "Silver Angel" adventure. |
| | 1st | | | Sprawl Sites | A supplement detailing locations, contacts and adventure hooks in Seattle. |
| | 1st and 2nd | | | Street Samurai Catalog | Core weapon rules. The first two printings apply to Shadowrun First Edition. Second and later printings were revised (effectively making this another edition though they have the same catalog and ISBN) to apply to the Second Edition. This revised edition contained the same content but had a number of items that marked as being banned in the second edition.[3] so it can be used for both Shadowrun 1st and 2nd edition rules (just ignore the banned parts for 2nd ed.). |
| | 1st | | | Paranormal Animals of North America | Sourcebook of Magically Awakened creatures of North America. |
| | 1st | | | The Grimoire | Core magic rules. |
| | 1st | | | Virtual Realities | Core hacking rules. |
| | 1st | | | Rigger Black Book | Core vehicle and rigger rules. |
| | 1st | | | Shadowbeat | A guide to pop culture, pro sports and media. |
| | 1st | | | Shadowtech | Expanded cyberware and bioware. |
| | 2nd | | | Paranormal Animals of Europe | Sourcebook of Magically Awakened creatures of Europe. |
| | 1st and 2nd | | | Corporate Shadowfiles | A guide to corporations. |
| | 2nd | | | Fields of Fire | Mercenaries, military gear, weapons and vehicles. |
| | 2nd | | | Lone Star | Details on the law enforcement corporation Lone Star Security. |
| | 2nd | | | Prime Runners | Descriptions and stats for high-profile non player characters. |
| | 2nd | | | Bug City | A supplement devoted to Chicago, a city now taken over by bug spirits. |
| | 2nd | | | Corporate Security Handbook | A guidebook to security technology. |
| | 2nd | | | Cybertechnology | A guide to cyberware |
| | 2nd | | | Awakenings | A guide to magic. |
| | 2nd | | | Threats | A guide to dangerous organizations. |
| | 2nd | | | Portfolio of a Dragon: Dunkelzahn's Secrets | The last will of the great dragon Dunkelzahn. |
| | 2nd | | | Underworld Sourcebook | A guide to the criminal underworld. |
| | 2nd | | | Cyberpirates | Details on the Caribbean League, the Philippines, West Africa and pirates. |
| | 3rd | | | Corporate Download | A guide to corporations. |
| | 1st | | | Seattle Sourcebook | The first Seattle sourcebook. |
| | 1st | | | Native American Nations Volume One | Sourcebook for Salish-Shidhe, Sioux, Ute, and Pueblo Council Nations. Also includes adventure "Peacekeeper" |
| | 1st | | | London Sourcebook | A guide to London and information on other British sprawls, the countryside of United Kingdom and Tír na nÓg, formerly known as Ireland. |
| | 2nd | | | Germany Sourcebook | A guide to the Allied German States. |
| | 1st | | | Neo-Anarchists Guide to North America | Guide to the major cities of North America. (Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington DC). |
| | 1st | | | Native American Nations Volume Two | Sourcebook for Algonkian-Manitoo Council, Athabascan Council, Trans-Polar Aleut Council, and the Tsimshian Nations. Also includes adventure "Eye of the Eagle". |
| | 1st and 2nd | | | Neo-Anarchists Guide to Real Life | Sourcebook of "Real Life" for citizens in Seattle. |
| | 2nd | | | California Free State | Sourcebook of California Free State region. |
| | 2nd | | | Tir Tairngire | A guide to Tír Tairngire, an elven nation located in former Oregon. |
| | 2nd | | | Tír na nÓg | A guide to the former Ireland. |
| | 2nd | | | Denver: The City of Shadows | A boxed set guide to the city of Denver. |
| | 2nd | | | Aztlán | A guide to Aztlán, formerly known as Mexico. |
| | 2nd | | | Target: UCAS | A guidebook detailing the political system of the UCAS, Boston, Chicago and Detroit. |
| | 2nd | | | Target: Smuggler Havens | A guidebook to New Orleans and Vladivostok and smuggling hotspots. |
, , | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | New Seattle | A guidebook to Seattle in the year |
| | 3rd | | | Target: Matrix | Sourcebook detailing Matrix grids for various lesser organizations. |
| | 2nd | | | Shadowrun Second Edition | Hardcover edition. |
| | 2nd | | | Shadowrun Second Edition | Softcover edition. |
| | 2nd | | | Shadowrun GM Screen | Bundled with the "Contacts" sourcebook. |
| | 2nd | | | Grimoire | Core magic rules updated to Second Edition with content from London Sourcebook, and The Universal Brotherhood books. |
| | 2nd | | | Virtual Realities | Core hacking rules. |
| | 2nd | | | Shadowrun Companion: Beyond the Shadows | Core rules supplement: miscellaneous rules; revised edition in |
| | 2nd | | | Rigger 2 | Core vehicle and rigging rules. |
| - | 3rd | | | Shadowrun Third Edition | Limited to 1, numbered hardcovers. |
, , | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Shadowrun Third Edition | Softcover edition |
, | (FASA) PDF only (FanPro) | 3rd | (FASA) (FanPro) | | Shadowrun Gamemaster Screen | Bundled with Critters Sourcebook. |
| (FASA) PDF only (FanPro) | 3rd | (FASA) (FanPro) | | Shadowrun Quick Start Rules | Simplified Third Edition rules. |
, , | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Man & Machine | Core cyberware rules. |
, , | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Shadowrun Companion ('revised) | Core rules supplement containing miscellaneous rules. |
, | (FASA) | 3rd | (FASA) | | Magic in the Shadows | Core magic rules. |
, | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Cannon Companion | Core weapon rules |
| | 3rd | | | Matrix | Core hacking rules. |
, | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Rigger 3 | Core vehicle and rigging rules. FanPro version is a Revised Edition. It is called Rigger 3 Revised. |
| (FanPro) (Catalyst) | 4th | (FanPro) (Catalyst) | | Shadowrun Fourth Edition | Core rulebook. |
| 4th | | Shadowrun Fourth Edition | Core limited edition with a print run of 1, numbered copies. |
A | | 4th | | | Shadowrun Fourth Edition, 20th Anniversary | Revised core rules with references to previously published Fourth edition books, index, with additional art and fiction |
LE | 4th | | Shadowrun Fourth Edition, 20th Anniversary | Print run limited to 1, numbered copies. |
| | 4th | | | Shadowrun Gamemaster's Screen | with contacts and adventure guidelines |
SR4QS 26FRP12 | PDF only Booklet | 4th |
| | Quick Start Rules | Simplified rules for 4th Edition and for 20th Anniversary Edition. The first one contains the Food Fight Introductory Scenario, the second one is made for Free RPG Day and it contains the A Night on the Town scenario. |
PDF only | 3rd & 4th | | | SR3 to SR4 Character Conversion Guide | The rules of the third and fourth editions are significantly different, however the designers created a converter. This solution is not perfect, so they advise to create a new character from scratch. |
& | (FanPro) (Catalyst) | 4th | (FanPro) (Catalyst) | | Street Magic | Core Magic Rulebook. Expands magic rules + new traditions, spells, adept powers, spirits, and more. Directly expanded by PDF-only Digital Grimoire. |
| | 4th | | | Augmentation | Core cyberware & bioware rulebook. Expanded implants rules for cyberware, bioware and body modification. |
| | 4th | | | Arsenal | Core gear rulebook. Expanded combat rules and details on weapons, implants, drones, and more. |
| | 4th | | | Unwired | Core Matrix rulebook with expanded hacking rules. |
| | 4th | | | Runner's Companion | Miscellaneous rules |
| PDF only | 4th | | | Digital Grimoire | Core rules supplement. Classified as part of the "supplement" line. Additional magic rules that expand Street Magic. |
26S | PDF only | 4th |
| | This Old Drone | Supplement on drones. Classified as part of the "supplement" line. The second date is for the Revised version. |
26S | PDF only | 4th | | | Mil Spec Tech | Supplement on vehicles. |
26S | PDF only | 4th | | | State of the Art: | Data dump for , with lore, vehicles, gear, characters and other stuff. |
26S | PDF only | 4th | | | Way of the Adept | Part of the "Shadowrun Options" line. |
26S | PDF only | 4th | | | Unfriendly Skies | Vehicle supplement |
26S | PDF only | 4th | | | Gun Heaven | Released before Gun Heaven 2, but in-game dated to few months later. |
26S | PDF only | 4th | | | Deadly Waves | A supplement detailing water vehicles. |
26S | PDF only | 4th | | | Safehouses | "CYA Tips for Shadowrunners" |
26S | PDF only | 4th | | | Gun Heaven 2 | This was supplement was released after Gun Heaven, but in-game dated to few months earlier. |
26S | PDF only | 4th | | | The Way of the Samurai | A supplement in the "Shadowrun Options" line. |
26S | PDF only | 4th | | | Euro War Antiques | A gear and vehicle supplement. |
26S | PDF only | 4th | | | Used Car Lot | A supplement detailing vehicles. |
26S | PDF only | 4th | | | Mil Spec Tech 2 | A supplement detailing military vehicles and weapons. |
26S | PDF only | 4th & 5th | | [4] | Bullets & Bandages | A supplement concerning field medicine. |
26S | PDF only | 4th & 5th | | [5] | Gun H(e)aven 3 |
26SA | PDF only | 4th | | [5] | Gun H(e)aven 3 Weapon Cards (SR4A Stats) | These 33 weapon cards feature guns first seen in the recently released Gun H(e)aven 3. |
26S | PDF only | 5th | | [5] | Gun H(e)aven 3 Weapon Cards (SR5 Stats) | These 33 weapon cards feature guns first seen in the recently released Gun H(e)aven 3. |
| | 4th | | Runner's Black Book | Collecting "This Old Drone", "MilSpec Tech", "Unfriendly Skies", "Gun Heaven" and "Deadly Waves" with some new material. |
| | 4th | | | Runner's Black Book | Collecting "Gun H(e)aven 2", "Used Car Lot", "MilSpec Tech 2" and "Euro War Antiques " with some new material. |
| English German | 5th | | [6] | Shadowrun, Fifth Edition | Core rulebook. |
LE | English German | 5th | | [6] | Shadowrun, Fifth Edition | An edition limited to 1, numbered copies |
| | 5th | | | Shadowrun Gamemaster's Screen |
27QSR | PDF only | 5th | | | Shadowrun Quick Start Rules | Simplified 5th Edition rules |
27CCG | PDF only | 4th & 5th | | | Character Conversion Guide | The rules of the fourth and fifth editions are not significantly different, so the designers created a converter. |
| | 5th | | [7] | Run & Gun | The core combat rulebook. |
| | 5th | | [8] | Street Grimoire | A core magic rulebook with new magic rules with new traditions, spells, adept powers and spirits. |
, S |
| 5th |
| [9] | Run Faster | Core character rulebook with miscellaneous rules. Second Catalog Nr, ISBN and publish date is for the Second printing, which has corrections and different cover page too. |
| | 5th | | | Rigger | Core rigger handbook with miscellaneous rules and gears. |
| | 5th | | | Howling Shadows | Core critter handbook. |
| | 5th | | | Court of Shadows | Alternate setting sourcebook emphasizing the magic and intrigue of the Seelie Court. |
| | 5th | | | Forbidden Arcana | Advanced Magic Rulebook. |
, | (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Year of the Comet | A guide to the year , one of the most eventful in Third Edition. |
| | 3rd | | | Target: Awakened Lands | A guidebook on Australia and on magical sites worldwide. |
| (FASA) (FanPro) | 3rd | (FASA) (FanPro) | | Threats 2 | A guidebook to individuals and groups antagonistic to player characters. |
| | 3rd | | | Target: Wastelands | A guidebook on various ecodisasters and naturally inhospitable places. |
, |
| 3rd |
| | Shadows of North America | A guidebook to North America in |
, | X | 3rd |
| | State of the Art: | A guidebook with new rules for genetic engineering, new magic, mercenary work, security measures, and pop culture in the year |
| | 3rd | | | Dragons of the Sixth World | A guidebook with dossiers on the known great dragons as well as new rules for dragons and PC drakes first introduced in Threats 2. |
| | 3rd | | | Sprawl Survival Guide | A guidebook details on everyday life in with expanded lifestyle rules. |
| | 3rd | | | Shadowrun Character Dossier | 16 page character record sheets. |
| | 3rd | | | Shadows of Europe | A guidebook with details on Europe in |
| | 3rd | | | Mr. Johnson's Little Black Book | A collection of NPC contacts and rules for reputation. |
| | 3rd | | | State of the Art: | A guidebook with fiction and rules for espionage, adepts, law enforcement, European magical traditions, and pop culture of the year |
| | 3rd | | | Loose Alliances | A guidebook with details on factions in Shadowrun, new rules for certain groups and expanded rules for Divination metamagic. |
| | 3rd | | | Shadows of Asia | A guidebook with details on Asia and the Indian subcontinent in |
| | 3rd | | | Shadows of Latin America | Unpublished, drafts released by the authors. On 16 January , the current Shadowrun Line Developer stated that Shadows of Latin Americawould not be published. Plans by the writers to self-publish did not succeed, and several writers made their final drafts available for non-commercial use. |
| | 3rd | | | System Failure | Fiction and adventures leading up to the end of the Shadowrun Third Edition and the second Matrix crash. |
| | 4th | | | Runner Havens | A guidebook describing Seattle and Hong Kong, and to a lesser extent Caracas, Istanbul, Hamburg and Cape Town. |
| | 4th | | | Running Wild | A "Core supplement" for the Fourth Edition. |
| | 4th | | | Corporate Enclaves | A guidebook with details about Los Angeles and Neo-Tokyo. Blurbs on Dubai, Europort, Manhattan, Nairobi, and Tenochtitlan. |
| | 4th | | | Feral Cities | A guidebook covering Chicago and Lagos and less detailed information on Bogotá, GeMiTo, Geneva, Karavan, and Sarajevo. |
| | 4th | | | Vice | A guidebook to organized crime. |
| | 4th | | | Seattle | An updated Seattle sourcebook. |
| PDF only | 4th | | | The Rotten Apple: Manhattan | This setting is a crucial part of the New York City Shadowrun Missions campaign (SRM03XX). This page volume serves as a guide to players so that they can prepare their characters to deal with the finer details of the setting. |
| | 4th | | | Corporate Guide | A guidebook to corporations. |
| | 4th | | | Emergence | A guidebook partly composed of a setting framework and partly describing an overall plot. |
| | 4th | | | Ghost Cartels | A work partly describing setting and partly a campaign framework). |
| | 4th | | | Sixth World Almanac | A guidebook with briefs on many (but not all) countries. |
| | 4th | | | Attitude | A guidebook to media, professional sports, BTL (virtual reality), media piracy, clothing and accessories. |
| | 4th | | | War! | A guidebook describing the conflict between the Aztlan and Amazonia, the war-torn city of Bogotá and overviews on Poland, the Council of Marienbad, Somalia, Nepal and the city of Albuquerque in the Pueblo Corporate Council. |
| | 4th | | | Spy Games | An updated Denver location sourcebook. |
| | 4th | | | Conspiracy Theories | Sourcebook of convoluted plots with lots of intrigue. |
| | 4th | | | Street Legends | A guidebook with descriptions of NPCs of the Sixth World, with their gaming stats. |
26S | PDF only | 4th | | | Street Legends Supplemental | Another guidebook with descriptions of NPCs of the Sixth World, with their gaming stats. |
26APR3p | PDF only | 4th | | | Street Legends: Home Edition | Some funny NPCs. You can be April's Fool if you use them. |
26APR13 | PDF only | 4th | | | Rigger 4 | Some funny vehicles. You can be April's Fool if you use them. |
26S | PDF only | 4th | | | Magical Societies | Sourcebook of Magical Societies |
26S | PDF only | 4th | | | Parazoology | A Shadowrun Critter Supplement. |
26S | PDF only | 4th | | | Parabotany | A Shadowrun Flora Supplement. |
26S | PDF only | 4th | | | Parageology | A Shadowrun Rock Supplement. |
26S | PDF only | 4th | | | Sim Dreams & Nightmares | A guide to simsense. |
26S | PDF only | 4th | | | Montreal | A sourcebook for Montreal and surrounding Quebec region. |
26S | PDF only | 5th | | [10] | Coyotes | A sourcebook which describes human smuggling. |
26S | PDF only | 4th & 5th | | [11] | Aetherology | A sourcebook for metaplanes. |
26S | PDF only | 5th | | [12] | Shadow Spells | A sourcebook for spells. |
26S | PDF only | 4th | | | Parazoology 2 | A Shadowrun Critter Supplement. |
26S | PDF only | 4th | | | 10 Mercs | A Sourcebook of Mercenary Units and their members. |
26S | PDF only | 5th | | [13] | Shadows in Focus: Cheyenne | A guide to the Cheyenne sprawl in the Sioux Nation. |
26S | PDF only | 5th | | | Shadows in Focus: City by Shadow: Metrópole | A guide to the Metrópole sprawl. |
26S | PDF only | 5th | | [14] | Shadows in Focus: Sioux Nation | A guide to the Sioux Nation. |
| | 4th | | | Hazard Pay | A guidebook describing extreme environments including deserts, cold areas, underseas, and outer space. |
| | 4th | | | The Clutch of Dragons | A sourcebook about dragons. |
| | 4th | | | Dirty Tricks | A sourcebbok about politics in the Sixth World. |
| | 4th | | [15] | Storm Front | A sourcebook with setting information and a campaign framework. |
| | 4th | | Runner's Toolkit | A boxed supplement to the core game that includes a game-master's screen, a starter adventure and quick-reference cards. |
| PDF only | 4th | | | 10 Gangs | Profiles of ten famous gangs. |
| PDF only | 4th | | | 10 Jackpointers | Profiles of ten famous shadowrunners. |
| | 4th | | | Shadowrun | A historical setting sourcebook, updating the world of for 4th edition 20th anniversary rules. |
| | 4th | | | Corporate Intrigue | A campaign book containing both setting information and a campaign framework. |
| | 4th | | | Jet Set | A campaign book. |
| | 5th | | | Beginner Box Set | A boxed supplement to the core game that includes a quick-start guide, a quick adventure and an exploration booklet. |
| | 5th | | | Runner's Toolkit – Alphaware | A boxed supplement to the core game which includes a GMs screen and several maps and six adventures set in Seattle. |
X | PDF only | 5th | | | Digital Tools Box | Before the Beginner Box Set and the Runner's Toolkit published, the content of these was published digitally. It contains additionally the excerpt of the Fire & Frost novel. |
| | 1st | | | Universal Brotherhood | A huge datadump and an adventure called Missing Blood. |
| | 1st | | | DNA/DOA | An adventure. |
| | 1st | | | Mercurial | An adventure. |
| | 1st | | | Dreamchipper | An adventure. |
| | 1st | | | Queen Euphoria | An adventure. |
| | 1st | | | Bottled Demon | An adventure. |
| | 1st | | | Harlequin | A series of intertwined adventures. |
| | 1st | | | Dragon Hunt | An adventure. |
| | 1st | | [16] | Total Eclipse | An adventure. |
| | 1st and 2nd | | [17] | Imago | An adventure. |
| | 1st | | | Elven Fire | An adventure. |
| | 1st | | | Ivy & Chrome | An adventure. |
| | 1st and 2nd | | | One Stage Before | An adventure. |
| | 1st and 2nd | | [18] | Dark Angel | An adventure. |
| | 1st and 2nd | | | A Killing Glare | An adventure. |
| | 1st and 2nd | | | Celtic Double Cross | An adventure. |
| | 1st and 2nd | | | Eye Witness | An adventure. |
| | 2nd | | | Paradise Lost | An adventure. |
| [19] | 2nd | | | Divided Assets | An adventure. |
| | 1st and 2nd | | | Double Exposure | An adventure. |
| | 2nd | | | Harlequin's Back | A series of adventures relating to everyone's favourite Laughing Elf. |
| | 2nd | | | Super Tuesday! | A series of unrelated adventures in the shadow of the special election. |
| | 2nd | | Summer | Shadows of the Underworld | Several adventures set in the summer before the special election. |
| | 2nd | | | Predator and Prey | An adventure. |
| | 2nd | | | Missions | A series of adventures. |
| | 2nd | | | Mob War! | A series of plot hooks relating to the death of a Mafia Don. |
| | 2nd | | | Blood in the Boardroom | A series of interrelated plot hooks relating to various megacorporations. |
| | 3rd | | | Renraku Arcology: Shutdown | An adventure setting. |
| | 3rd | | First Run | Three adventures meant to introduce players and gamemasters to Shadowrun 3rd edition. |
| | 3rd | | Corporate Punishment | Three different adventures with corporate settings. |
| | 3rd | | | Brainscan | Five adventures linked by a single story, taking place after the events in Renraku Arcology: Shutdown. |
| | 3rd | | | Wake of the Comet | Three adventures related to the return of Halley's Comet. |
| | 3rd | | | Survival of the Fittest | Campaign with seven adventures related together and tied to Year of the Comet and Corporate Punishment. |
SRM | PDF only | 3rd | | Shadowrun Missions: Mission Briefing | First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Demolition Run | Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: FORCEd RECON | Third adventure of the Shadowrun Missions campaign 1st season and also the third part of the Seattle Story Arc 1. It is also part of the Griffin Biotechnology sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: A Fork in Fate's Path | Forth adventure of the Shadowrun Missions campaign 1st season and also the fourth part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: A Dark and Stormy Night | Fifth adventure of the Shadowrun Missions campaign 1st season and also the fifth part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Double Cross | Sixth adventure of the Shadowrun Missions campaign 1st season and the first part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Strings Attached | Seventh adventure of the Shadowrun Missions campaign 1st season and the second part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Harvest Time | Eighth adventure of the Shadowrun Missions campaign 1st season and the third part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: The Gambler | Ninth adventure of the Shadowrun Missions campaign 1st season and the fourth part of the Rose Croix Story Arc. It is also part of the Griffin Biotechnology sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: A Walk In The Park | Tenth adventure of the Shadowrun Missions campaign 1st season and the fifth part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Lost and Found | Eleventh adventure of the Shadowrun Missions campaign 1st season and the sixth part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Keys to the Asylum | Twelfth adventure of the Shadowrun Missions campaign 1st season and the seventh part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: Duplicity | Thirteenth adventure of the Shadowrun Missions campaign 1st season and the eighth part of the Rose Croix Story Arc. It is also part of the Griffin Biotechnology sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 3rd | | Shadowrun Missions: For Whom the Bell Tolls | Fourteenth adventure of the Shadowrun Missions campaign 1st season and the ninth part of the Rose Croix Story Arc. It is separated in two files. One is for GMs and one for players. |
| | 4th | | On The Run | An adventure not reprinted by CGL, who used the SKU for Arsenal. |
| | 4th | | Dawn of the Artifacts 1: Dusk | An adventure. |
| | 4th | | Dawn of the Artifacts 2: Midnight | An adventure. |
| | 4th | | Dawn of the Artifacts 3: Darkest Hour | An adventure. |
| | 4th | | Dawn of the Artifacts 4: New Dawn | An adventure. |
| | 4th | | Artifacts Unbound | An adventure. |
| | 4th | | Horizon Adventure 1: A Fistful of Credsticks | An adventure. |
| | 4th | | Horizon Adventure 2: Anarchy: Subsidized | An adventure. |
| | 4th | | Horizon Adventure 3: Colombian Subterfuge | An adventure. |
| | 4th | | The Twilight Horizon | A campaign book. |
| | 4th | | Boardroom Backstabs 1: Damage Control | An adventure. |
| | 4th & 5th | | [20] | Sprawl Wilds | A convention missions compilation of four Seattle adventures. |
| PDF only | 4th | | Bad Moon Rising in the East | An adventure. |
26S | PDF only | 4th | | The Land of Promise | Sourcebook describing Tír Tairngire with adventure seeds and character profiles. |
SRM | PDF only | 4th | | Shadowrun Missions: Parliament of Thieves | First adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Best Served Cold | Second adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: The Grab | Third adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Thrash the Body Electric | Fourth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Through a Rose Colored Display Link | Fifth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: The Flip Side | Sixth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: An Ounce of Prevenion | Seventh adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Chasing the Dragon | Eighth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Dragon Stone sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Tunnel Vision | Ninth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Twist and Insult | Tenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Rising Sin | Eleventh adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Winter Wonderland | Twelfth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Take-Out Service | Thirteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Wetwork, Pure and Simple | Fourteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Decline and Fall of Xeverus Cosmetics sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Critical care | Fifteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Primal Forces | Sixteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Patient Zero | Seventeenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: A Very Bad Day | Eighteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: By Any Means Necessary | Nineteenth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Career Path | Twentieth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Happenstance | Twenty-first adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Decline and Fall of Xeverus Cosmetics sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Backlash | Twenty-second adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Prodigal Son | Twenty-third adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Decline and Fall of Xeverus Cosmetics sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Hubris and Humility | Twenty-fourth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Dragon Stone sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Done Deal | Twenty-fifth adventure of the Shadowrun Missions campaign 2nd season (Denver Story Arc). It is also part of The Dragon Stone sub-story arc. It is separated in two files. One is for GMs and one for players. |
SRM | PDF only | 4th | | Shadowrun Missions: Everyone's Your Friend | First adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Ready, Set, Gogh! | Second adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Block War | Third adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Burning Bridges | Fourth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Monkeywrench | Fifth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: In and Out | Sixth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Jackknifed! | Seventh adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Knight at the Opera | Eighth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Firestorm | Ninth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Something Completely Different | Tenth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Spin Control | Eleventh adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Food Poisoning | Twelfth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Elevator Ride to Hell | Thirteenth adventure of the Shadowrun Missions campaign 3rd season (New York Story Arc). |
SRM | PDF only | 4th | | Shadowrun Missions: Back in Business | First adventure of the |
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